可以在角色的def文件里面修改。
[Info]
name = "l_reimu"
displayname = "12 3 ! {V} [_]"
versiondate = 06,02,2012
mugenversion = 11,22,2000
author = "drab"
pal.defaults = 1,2,3,4,5,6,7,8,9,10,11,12//人物色表,俗称P数
[Files]
cmd = _reimu.def
cns = _reimu.def
st = -2,-3state.cns
sprite = reimu.sff
anim = _reimu.def
pal1 = reimu.act//对应P数的AI,全改成12P的就行了这里L灵梦全P无差别(就一个reimu.act),所以1-12P全一样。
pal2 = reimu.act
pal3 = reimu.act
pal4 = reimu.act
pal5 = reimu.act
pal6 = reimu.act
pal7 = reimu.act
pal8 = reimu.act
pal9 = reimu.act
pal10 = reimu.act
pal11 = reimu.act
pal12 = reimu.act
如果不行的话就百度吧。
去人物包改咯