#includeint main(){float x=12.3456,y=12.344,z=12.303,x1,y1,z1;x1=((int)((x+0.005)*100))/100.0;y1=((int)((y+0.005)*100))/100.0;z1=((int)((z+0.005)*100))/100.0;printf("x1=%g\n",x1);printf("y1=%g\n",y1);printf("z1=%g\n",z1);return 0; }